About the game
Nana’s Nebula is a cozy farming and mining game set in our own Solar System.
You start small: a patch of soil, a battered ship and a logbook left by Nana, who was out among the planets long before you. From there, you farm, mine, trade and slowly build an operation that stretches from a little spaceport town on Earth out to the gas giants.
What you’ll do
- Farm across the Solar System. Every farmable world has its own speciality crop, the one thing that grows best there.
- Mine, by ship and by hand. Asteroids, moons and rocky worlds give up ore and materials. Gas giants can’t be farmed, but they can be mined for gas.
- Trade and process. Turn crops and materials into goods at the spaceport town, your home base on Earth.
- Automate. Outposts and fields need tending by hand at first. Over time, tech and a growing fleet take over the routine work.
- Pick a star sign. Each one comes with a small perk and a small quirk. The café has a daily horoscope, and the Observatory can realign your sign if you change your mind.
- Follow Nana’s story, or don’t. Nana’s logbook and the mysterious Gardeners are there if you want them. If you’d rather just farm and mine, nobody will stop you.
What you won’t do
- Fight. There are no weapons.
- Lose. Rivals will compete with you for asteroids and market prices, but they can’t end your game.
After the Solar System
Once you’ve made your mark at home, the game opens up into procedurally generated star systems, each with new biomes and new crops to discover.
The details
- Platform: PC
- Style: pixel art, 16px tiles
- Status: early development, built by one person in their spare time
- Release: when it’s ready. This diary is the best way to follow along.